Light Paladin
Back: Classes Overview
1) What this system is
Light Paladin is a front-line holy support that heals, shields, and stabilizes fights while still standing in melee range.
2) Who should use it
- Players who want support impact without staying far back.
- Groups needing sustain and defensive utility.
- Players who enjoy timing team cooldown windows.
3) Core rules (exact mechanics)
- Launch subclass:
Light. - Signature weapon family: clubs.
- Team-wide prayers and miracle tools define mid/late combat flow.
4) Progression path
Recommended early group build:
- Level 5:
Healing Hymn - Level 10:
Merciful - Level 15:
Prayer of Protection - Level 20:
Hallowed - Level 25:
Cleansing Rain - Level 30:
Divine Protection
Recommended solo/duo build:
- Level 5:
Touch of Life - Level 10:
Man of the Cloth(if using cloth setup) - Level 15:
Prayer of Strength - Level 20:
Rebirth - Level 25:
Holy Smite - Level 30:
Damnation
5) Rewards and breakpoints
- Level 10 strongly improves healing profile.
- Level 15 gives core party-wide prayer utility.
- Level 30 defines raid-scale defensive or control identity.
6) Common mistakes
- Standing too far back and losing front-line value.
- Burning all support cooldowns at once.
- Ignoring cleansing timing in debuff-heavy fights.
7) Patch notes for this page
- Last updated: 2026-02-24
- Built from current launch Light talent tree.